TECH TEACHER
The Students will stay on the carpet for directions
LEARNING GOAL:
I can
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learn |
new technologies by using coding puzzles |
I can
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review
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right and left
directions
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I can
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use
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coding to solve problems
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I Can
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problem solve
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solutions to the coding puzzles
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NETS:
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Technology Operations:
coding
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iStation Progress Monitoring first
Dec.7-8-(Parmley/Fisher)
Learning Sequence
At the Carpet:
1. Have students sit in front of Smartboard.
2. Review the definition of coding.
3. Show the Intro to coding video to show students how important coding is.
4. Use one of these videos if time allows.
5. Review the 3 areas of coding: Playspace/ToolBox/Workspace
6. Review Commands and Repeat Loops
7. This week use "Angry Birds" as the example code.Go over the puzzles 1-5 as a whole group.
At the Computers:
1. Have students buddy up to differentiate skill levels. (techpro/techpal). Have students work with their buddies to solve the coding puzzles.
2. For those students who still need small group instruction can stay at the board with me as I continue working on the puzzles, allowing students to go to individual computers as they are ready.
3. Second graders can have a wide range of levels in coding, so the students who have mastered can move to the next level and those who need more practice or need the puzzles read to them will go to the practice codes.
***Final 5 minutes before Dismissal
Red Dot close/close tabs
Shortcut: Command Q
Shortcut: Shift Command Q
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**Common Core Mathematical Practices
- 1. Make sense of problems and persevere in solving them.
- 2. Reason abstractly and quantitatively.
- 5. Use appropriate tools strategically.
- 6. Attend to precision.
- 8. Look for and express regularity in repeated reasoning.
ISTE Standards
- 1.a - Apply existing knowledge to generate new ideas, products, or processes.
- 1.c - Use models and simulation to explore complex systems and issues.
- 4.b - Plan and manage activities to develop a solution or complete a project.
- 6.a - Understand and use technology systems
- 6.d - Transfer current knowledge to learning of new technologies.
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