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Kindergarten January 2018

 

 

January 16-22nd, 2018

 

Good morning you awesome fantastic fabulous class!

 

 

 

 

 

 

 

TECH TEACHER 

The Students will stay on the carpet for directions 

 

LEARNING GOAL: 

 

I can

discuss new technologies by using coding puzzles

I can

review 

right and left

directions

I Can

problem solve

solutions to the coding puzzles 

 

 

 ISTE:

external image useit.jpg

Technology Operations:

coding 

 

 

 

 

Learning Sequence

 

At the Carpet:

 

1. Have students sit in front of Smartboard.

2. Review the definition of coding. 

 

3. Review the 3 areas of coding: Playspace/ToolBox/ Workspace

4. Review Commands and Repeat Loops

5. This week use "Kodable" as the example code. Go over the puzzles 1-5 as a whole group.

 

At the Computers:

1. Have students buddy up to differentiate skill levels. (techpro/techpal). Have students work with their buddies to solve the coding puzzles.

2. For those students who still need small group instruction, they can stay at the board with me as I continue working on the puzzles, allowing students to go to individual computers as they are ready.

3. If student masters the codes they can go to Angry Birds or Minecraft!

 

***Final 5 minutes before Dismissal

Red Dot close/close tabs

Shortcut: Command Q

Shortcut: Shift Command Q

 

 

 

***********************************

 

**Common Core Mathematical Practices

  • 1. Make sense of problems and persevere in solving them.
  • 2. Reason abstractly and quantitatively.
  • 5. Use appropriate tools strategically.
  • 6. Attend to precision.
  • 8. Look for and express regularity in repeated reasoning.

ISTE Standards (formerly NETS)

  • 1.a - Apply existing knowledge to generate new ideas, products, or processes.
  • 1.c - Use models and simulation to explore complex systems and issues.
  • 4.b - Plan and manage activities to develop a solution or complete a project.
  • 6.a - Understand and use technology systems
  • 6.d - Transfer current knowledge to learning of new technologies.

 

 

 TECH STUDENT 

 

                    

 

The students will go to the following sites on their laptop computers after they are given directions on the carpet.

 

1

 

Beginner

 

2

Kodable-Easy


3

The Foos

4

 

Bees Easy

 

 

 

 

5 

Bees Medium

 

6

 

 

7

Angry Birds Easy

8

Pixel the Puppy

 

 

 

 

 

 


 

 

 

 

 

TECH TEACHER


Learning Goal:

  

I can 

listen

to story about Snowflake Bentley the first person to photograph snowflakes


I can 

identify 

the characteristics of a snowflake


I can 

create 

snowflakes


 

ISTE

external image useit.jpg


TECHNOLOGY OPERATIONS & CONCEPTS


external image makeit.jpg


CREATIVITY & INNOVATION


 

Lesson Sequence:

 

1.

Readaloud on Snowflake BentleySnowflake Bentley(wmv)


2.


What does a snowflake look like? Let's watch BrainPop Snowflakes


3.


Bitesize Science:Snowflakes  

4.


a.

Where do Snowflakes come from? 

b.

Where do Snowflakes come from?


5. Let's take a look at real snowflakes! Snowflakes!
Snowflake Photo Gallery!
6. Go over the student websites on the right to show students how to use and return to homepage.  

 

 

 


 

TECH STUDENT

 

 

 

Students will use the following links today:

 

Don't forget to take a picture of your snowflake! Shift Command 3 or Shift Command 4

 

SNOWFLAKES

 

1. 

Personalized

Snowflake

type your name

 

 

 

2.

 

Snow Days

 

 

 

3. 

Design a Snowflake

 

 

4. 

Snowflake Builder

 

 

5.

Make a Snow Flake

 

 

6.

Snowflake Generator

 

 

7.

New Year's Puzzle

 

You can change the number 

of puzzle pieces by changing 

the "change cut"

 

 

8.

Snowflake Symphony Game

 

9. 

SnowFlake Designer

 

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